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Valley Center, CA
USA

Gamers

FINAL VERSION 11.11.2020.jpg

gamers

published: november 30, 2020

“Gamers” takes the reader inside the secret Chinese Military Cyber-Division as they contemplate infiltrating a Top-Secret U.S. nuclear missile complex on Kadena AFB on Okinawa Island, Japan, where General Blair, Launch Officer Owens and Technician Buehler try to prevent a nuclear missile launch. Watch Chinese Colonel Fangqi uncover a plausible vulnerability for the last ICBM of its type. For political and logistical reasons, the nuclear missile was left undisturbed yet functional.

Get acquainted with the newest cast of characters, Agency handler Susan Betts, Agents Burt Barnow and Janet Carmickle, Senior Computer Specialist Joe Erbes, as well as the National Agency Director Allwardt, and the Chicago and Dallas Agency Directors Wes Fleming and Jon Moore. As things spiral out of control, China’s theoretical exercise becomes something else setting the global superpowers on a collision course that could spark the next war.

Get reacquainted with South Korean Agency Team lead by Director Valdez, and her team X.O. Newland, Moon Dog, Kyle, Gibby, Carla Jo and Mr. Davies. However, in the end, secret agents Icarus and Cornelius Van Aelst (aka The Lone Wolf) may provide the information to avoid disaster and exact retribution.

“Gamers” is another historical fiction novel, while delivering the unexpected twists and turns that Padilla’s fans have come to expect.

Available in paperback and eBook (Kindle)

I have read all of E. A. Padilla’s novels and it has been fun to see the evolution of his writing style. Gamers is his best work yet in my opinion. As I was reading it, there were times I would catch my mind wandering with thoughts of “How in the heck did he come up with that idea?” Yet, Padilla’s gift is that he is somehow able to mend those sometime outlandish scenes or story-lines seamlessly into the overall plot. This talent reminds of how CJ Box does the same in some of his works. Gamers is a great read, and I’m excited to see what’s next.
— Patrick Gleason
This book was fantastic! Great story line and character development, then a thrill ride with twists and turns the whole second half. The author mixes so much fact with the fiction, you never know what is real and what is from his twisted mind. The whole time I was thinking - that could happen!
— R J Blair
Greatly enjoyed Gamers. Fascinated of his understanding of the nuclear missile and atomic Bombs issue. Appreciate the idea of A COMPUTER GAMING TOURNEY as a ploy to discern critical insights stunned by the brutal ending that must be a reality.
— Robert H Merritt
I just finished E.A. Padilla’s latest masterpiece Gamers. What an incredible journey it was! His ability to weave facts, truths and imagination into the fabric of a world shaking suspense thriller will always amaze me. Padilla’s Gamers is a must read for anyone who yearns for clarity amidst the seemingly never ending fogging effects of our New World order and the propaganda it produces. It’s a breath of fresh air for all of us, that is once you catch your breath after reading it!
— Wesley C Fleming
“Gamers” showed E. A. Padilla’s usual affinity for a high-adventure plot with engaging characters. I’ve read and enjoyed all this authors’ books, and this time I was particularly struck at his sensitivity in describing even the bad guys, so you could understand and almost empathize with what motivated them to act as they did. A fascinating study in human nature.
— Lynette M. Smith
This is the best of Padilla’s work to date. I was hooked by the characters and plot within the first few pages and could not put the book down until I finished it. I love how the author developed and presented the plot from the perspective of opposing global interests. His ability to capture different social and political world-views and use of both high-tech. and low-tech spy gear made this fictional read both entertaining and plausible. All the while, the story is set in the context of a terrifying and prevalent real-world issue—global nuclear war.
— Martin Schmid